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LoxRandom
22-01-2008, 09:24 AM
Contrary to most of my games, this was one where in the computer run-through afterwards, there was no point after the opening when the opponent could've done anything to turn the game around - rare for me!
Better tactical moves could've been used, but I got there in the end and overall think I played ok.



1.e4 e5 2.Nf3 Nc6 3.c3 Nf6 4.d3 d5 5.exd5 Nxd5 6.h3 Bd6 7.Be2 O-O 8.O-O Be7 9.Nh2 f5 10.Nd2 Nf6 11.Nc4 Be6 12.b3 b5 13.Nb2 a5 14.Bf3 Qd7 15.Bg5 Rfd8 16.Rc1 h6 17.Be3 f4 18.Bd2 a4 19.bxa4 bxa4 20.Nxa4 Ba3 21.Ra1 Ne7 22.Bxa8 Rxa8 23.Bc1 Rxa4 24.Bxa3 Rxa3 25.Nf3 Ng6 26.d4 e4 27.Qc1 Ra5 28.Nd2 Nh4 29.Re1 Bxh3 30.g3 Rg5 31.Kh2 fxg3+ 32.fxg3 Qd6 33.Rg1 e3 34.Kxh3 exd2 35.Qd1 Rh5 36.gxh4 Qe6+ 37.Rg4 g5 38.Qb3 Rxh4+ 39.Kg3 Rxg4+ 40.Kf3 Qxb3 41.axb3 h5 42.Rd1 Ne4 43.c4 Rf4+ 44.Kg2 g4 45.c5 c6 46.b4 Rf2+ 47.Kg1 g3 48.b5 Nc3 49.bxc6 Nxd1 50.c7 Rf8 51.d5 Ne3

Move 18: Missed e4
Moves 38-ish onwards - beat him in much the same way the monkeys write Shakespeare...I'm usually a bit better at noticing quick tactical solutions.

Kevin Bonham
22-01-2008, 07:30 PM
Interesting how the threat of Nc5 is such a strong one that 21...Ne7 giving up the exchange is about as good as anything else except the far superior (and not too hard to see) 21...e5.

Your opponent played a bad and passive opening. It's good to have never been in trouble in such a game, but the next step up is to not even let them back into it, if they are going to give up control of the centre, develop slowly and make overcautious pawn moves like 6.h3? By move 9 you had a big lead in development but over a few moves after that white gets back in the game, until he makes further mistakes.

Your 10...Nf6 was unnecessary. Your knight is no better on f6 then where it stands and while it is on d5 it is quite likely white will waste a move and weaken his structure trying to drive it away. Leave it there for now and get on with developing an undeveloped piece, 10...Be6 (which also defends the diagonal against Qb3 nasties if that worried you) so you can connect rooks faster when you need to.

You played some good moves in the middlegame. 12...b5 is a good move. 17...f4 is a good move. Both of these drive the opponent further back. 20...Ba3 is not as strong as ...e4 but it is a good idea to see all the same.


Moves 38-ish onwards - beat him in much the same way the monkeys write Shakespeare...I'm usually a bit better at noticing quick tactical solutions.

Don't worry about missing forced mates when you are in overwhelmingly won positions provided you are consistently winning them. Strangely it is hard to always find the very best move when you are totally winning. It's not worth being perfectionist if you are so far up that you know you will grind out the win, especially if the latter path actually involves less thought when short on time. After 28.Nd2? your opponent was very much lost and remained that way - that's what matters.

Capablanca-Fan
22-01-2008, 08:33 PM
1.e4 e5 2.Nf3 Nc6 3.c3 Nf6 4.d3 d5 5.exd5 Nxd5 6.h3 Bd6 7.Be2 O-O 8.O-O Be7 9.Nh2 f5 10.Nd2 Nf6 11.Nc4 Be6 12.b3 b5 13.Nb2 a5 14.Bf3 Qd7 15.Bg5 Rfd8 16.Rc1 h6 17.Be3 f4 18.Bd2 a4 19.bxa4 bxa4 20.Nxa4 Ba3 21.Ra1 Ne7 22.Bxa8 Rxa8 23.Bc1 Rxa4 24.Bxa3 Rxa3 25.Nf3 Ng6 26.d4 e4 27.Qc1 Ra5 28.Nd2 Nh4 29.Re1 Bxh3 30.g3 Rg5 31.Kh2 fxg3+ 32.fxg3 Qd6 33.Rg1 e3 34.Kxh3 exd2 35.Qd1 Rh5 36.gxh4 Qe6+ 37.Rg4 g5 38.Qb3 Rxh4+ 39.Kg3 Rxg4+ 40.Kf3 Qxb3 41.axb3 h5 42.Rd1 Ne4 43.c4 Rf4+ 44.Kg2 g4 45.c5 c6 46.b4 Rf2+ 47.Kg1 g3 48.b5 Nc3 49.bxc6 Nxd1 50.c7 Rf8 51.d5 Ne3

Why did you lose time with 6... Bd6 and 8... Be7? Why not play the B to that square immediately?
Otherwise, what KB said.