Hello again, good game.
1.e4
Hello again, good game.
1.e4
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
Yes it was indeed, hopefully this one will also be an interesting game
1.e4 e6
One day I'll put something clever here, but for now this will just have to do.
1.e4 e6 2.d4
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
1.e4 e6 2.d5 d5
One day I'll put something clever here, but for now this will just have to do.
1.e4 e6 2.d5 d5 3.Nc4
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
1.e4 e6 2.d4 d5 3.Nc3![]()
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
Ahh, the leaping knight variation I think it was recently proven to be unsound on account of dxc4![]()
1.e4 e6 2.d4 d5 3.Nc3 dxe4
if 4.Nxe4 Bd7
One day I'll put something clever here, but for now this will just have to do.
It depends whose pawn is on d5.Originally Posted by James Watson
![]()
5.c4
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
Touché
5.. Bc6
One day I'll put something clever here, but for now this will just have to do.
6.Nc3
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
PGN Viewer
One day I'll put something clever here, but for now this will just have to do.
PGN Viewer
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
PGN Viewer
One day I'll put something clever here, but for now this will just have to do.
PGN Viewer
Ruin is formal, devil's work,
Consecutive and slow -
Fail in an instance no man did,
Slipping - is Crash's law,
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