View Full Version : Man versus Machine: the Ultimate showdown

06-08-2006, 11:24 AM
I am willing and eager to have a two game correspondence match against any single machine/engine based on the following conditions:

[1] If the engine is set to any specialist style mode, attack, defensive etc, that is made clear before move 1 and it remains the same throughout.

[2] I am competing against the engine ONLY : not a human influence upon or use of the engine. Hence deep position analysis can be used but ONLY from the actual game position; to allow deep position analysis starting from later moves would involve ahuman choice of WHEN to use deep position analysis.

[3] Enough technical details of the engine type, ply rate, analysis mode [ infinite, deep etc] must be provided such that the engine's moves can be replicated ta any time by another identical engine. I have the right to caqll for this replication at any time. This condition should laso eliminate the possibilty of cheating by using more than one engine.

[4] The human operator of the engine has the rightat any time to ask me to supply my longhand analysis. After all, if it is being operated objectively then the machine should not benefit from me posting it here!!

[5] The engine is allowed to use any opening database or endgame tablebase that it normally has, but no new tablebase/openings database is allowed to be loaded into it after move 1 because this would involve a choice of human input.

[6] If anyone has any suggestions for other conditions that could aid in
making it into a true man versus machine match then please post in this thread.


So, with those points in mind BRING IT ON! The intergalactic title, now vacant, will be duked out between qpawn, a fighter whose idol is the late Max Euwe, against a challenger of silicon ethnicity ywhose identity is yet to be finalised.

There was the thriller in Manila, then there was Green Mundine. But now there is the donnybrook to eclipse them all: the stoush for the honour of a planet.

Qpawn: This silicon monster can do all the deep position analysis it can think up but there is only going to be one winner man. When I crunch that silicon pretender I will give it a free one way ride - to the scrapyard.

So, what engine is it going to be? Rybka? Fruit? Shredder? Gandalf? I am willing to tango with any of these motorised jokers. BRING IT ON! :D

They are all fine competitors in crossboard encounters but in the correspondence arena...cough cough ...giggle.

My first move as white: 1. d4 :owned:

06-08-2006, 01:43 PM
well of course this is a two game challenge that I will accept.

The choice of engine is Rybka 1.0 Beta 32 Bit. It is the freeware Rybka engine. Also it will be using Nalimov endgame tablebases.

06-08-2006, 01:49 PM
1. d4 Nf6

06-08-2006, 02:04 PM
You are free to use your Nalimov tablebases. Let's call the two games A [ i am white] and B [I am black]

A 1. d4 Nf6

My move

2. Nf3